Showing posts with label Adobe. Show all posts
Showing posts with label Adobe. Show all posts

Monday, November 16, 2015

Goals: Learning Adobe After Effects


Adobe After effects is an amazing program. As its name implies, it lets you add visual effects to a project, ranging anywhere from stabilizing footage to a complete 3D render of a car or a building. The potential of this program is almost literally endless, and that is why it is an essential skills to possess in the field of media production. 

I've been wanting to learn Adobe After Effects since high school. I've been working with Premiere for a few years now, and I feel moderately proficient at it. After Effects is a different story. On multiple occasions I've tried to tackle this intense program, and each time I've turned away frustrated and discouraged. I was convinced that organized instruction in a classroom was the way to go. My high school didn't have any advanced production classes to expose me to this software, so I was basically on my own.  I have been trying to take Motion Graphics and Animation with Arturo for the past 4 semesters, but I've never been able to get a seat in the class (Thanks, Ithaca). On to of that, Arturo won't be teaching when I return from LA next fall, which has me extremely worried. I've heard great things about the class as it is, but I'm nervous that I might have missed my chance for quality AE instruction. 





Like I said, I've tried several times to teach myself. Most of the tutorials I've found online are either 3 hours of a monotone voice spouting out instructions, or some pre-pubescent 12 year-old filming his computer screen. Both are equally frustrating and discouraging. 


However, today in class Arturo showed me a tutorial website, video copilot.net, that may be the answer to my After Effects woes. This comprehensive website has over 150 video tutorials on everything After Effects; from the basic layout to tools to effects, this website looks like it is everything I've been looking for in one place. Oh, and did I mention it is free? The videos are funny and entertaining, its not just commands and data be dumped into your ears. On the other hand, the videos are actually helpful, its not just someone trying to boost their Youtube subscribers.  I haven't had a chance to really dig into it yet (you know, because school), but I imagine "After Effects 101" is the perfect place for me to start. The website also provides you with project files for EACH VIDEO so that you can follow along and literally practice on the same files showcased in the video. There is also a tab to download various plugins and 3D packages, some for free and some at cost. 


After Effects has sort of intimidated me up to this point, but it really is the next weapon I want to add to my arsenal as I get closer to joining the *shudders* adult, professional world. It is an incredibly powerful program that allows for an immense amount of creativity. It is going to take time to learn just the basics, and I don't see myself doing an full 3D renders of cars anytime soon, but my plan is to slowly work my way through videocopilot.net and try to gain an understanding of the program and its nuances. You gotta start somewhere. 



Wednesday, September 16, 2015

Simple Wire Removal



Hey guys,
So we talked about Wire Removal today in class so I figured I would dig some stuff up to show you. It is really quite simple and is nothing to worry about. the only thing that would make it an issue is if the camera is moving and not locked down.







So if you dont know how something like this is done it is done in Adobe After Effects. In the Effects side panel you can find what is called a simple wire removal. It is a little tricky when you get into the key framing however the entire process can be completed in about a half hour if the shots aren't super long.




Here is a link to a video tutorial on how to use the tool. 

Friday, October 24, 2014

Car Crashes and the Art of Green Screen

So we've got this car crash scene.

At first I was thinking of filming myself run through a red light in downtown Ithaca and see what happens, but as it turns out there are far safer and cost efficient ways to do this.

These days, you don't need to be a filmmaker to understand how a green screen works. You tell the computer to replace a certain color (in this case bright green) with another other image. The result is something like this:


Seems pretty basic. But it's time I admit the truth... I'm terrified of green screen shots. 

Why?

Call it a form of PTSD. Once upon a time I did some sub-par acting in a film that involved a car crash and the result was... less then optimal. 



To give the crew some credit, what they were trying to do was pretty complicated. Green screen shots for a moving vehicle involve light passing by from the streets, moving scenery in the background, and reflections off windows. That's a lot to think about and it's involves all three stages of production. Thankfully though, the internet has plenty of resources that list out the steps required to accomplish something like this. 

For work in postproduction, the best tutorial is by Video Copilot:



With these resources, I feel much more optimistic and prepared for this undertaking. It can be complicated, but if all steps are followed to a tee then the process should be painless. Now I just need to convince Mr. "Editing for Dummies". 




Friday, September 26, 2014

Prelude Workflow: Really I Love Bread Eating

A Prelude can be described as, “Something that comes before and leads to something else.” When it comes to naming programs, Adobe seems to have it right. While many are familiar with the editing software, “Adobe Premiere Pro,” just as many are unfamiliar with it’s lesser known brother, “Adobe Prelude.” Designed specifically to work in conjunction with Premiere Pro, Prelude is designed to speed the review, ingest, logging, selection, and export of tapeless media.



 In short, Prelude helps speed up the arduous naming, reviewing, and selection of footage. Furthermore, by transcoding your clips to a more manageable file type you’ll eliminate the headaches when trying to export your film. Specifically, Prelude allows one person to review and capture all footage, build a selects reel, and INSTANTLY export it into Premiere Pro CS6, or Final Cut Pro, so that the editor can begin editing immediately.

Can you imagine? You only have to export your film once. Nothing dropped, no errors, NO MESS! And you thought it could only happen in your dreams.  


All those student editors out there, I have even more good news. If you’re a competent editor and aren’t horrible to be around you’ll probably end up with a job. The cool thing about having a job is that you earn money. This news isn’t so great for producers though.

“Someone using Prelude is not editing, they are collecting and organizing clips, and putting them all into one spot for the editor.” -Larry Jordan, Author of "Edit Smarter"

If you don’t need an editor to use Prelude, then why pay someone $40 an hour when you could pay a Production Assistant $7.64 to go through the Prelude process and save some bucks where you can. Now I have some bad news for you student editors out there. I just lost us some easy money. Now the production assistants are going to take our jobs. Sorry about that. 



So hopefully by now I’ve convinced you that Prelude could, potentially, increase the efficiency of the editing team. But how does one go about actually using the software? In order to understand Prelude’s workflow, one *must remember the acronym: RILBE.

R: REVIEW clips from camera, card, or hard disk

I: INGEST just the clips, or portions of the clips that you need

L: LOG clips to add comments, and select the good clips

B: BUILD a rough-cut of selected clips to send to the editor

E: EXPORT the rough-cut to Premiere Pro (technically you could also export to Final Cut 7 but that’s not our focus for today)

I came up with a great phrase to remember the acronym: “Really I Love Bread Eating.” This works for me because, well, I really love eating bread. But you all can use it too if you want. Or you can create your own fun way to remember the correct sequence of the Prelude workflow. The ball is in your court. 


Let’s start with the R— Review clips from camera, card or disk.

When you first open Adobe Prelude, you’ll notice that it possesses that classic Adobe aesthetic. 



I feel at home already. Once you create a project, you’ll find that you’ve landed in the INGEST workplace. I know what you’re thinking— “Wait, Erin, the ingest workspace? But Ingest is the SECOND letter in the RILBE acronym.” Good catch! But actually, dear reader, the Ingest workspace is exactly where we need to be. This workspace allows you to review clips before you capture and transfer them to your hard disk from the camera, card, or hard disk where the source masters are stored. While revising the clips are important, I find this particular workspace the best place to label all of my clips.

Let’s move on to the second letter of the Prelude workflow acronym, INGEST. 
When Adobe says “ingest” they really just mean “transcode.” When you ingest an apple you change the composition of the apple. And when your body is done editing out all of the nutritious pieces of the apple, you end up “exporting” something completely different altogether. The benefit of ingesting clips is that you can transform the footage to a myriad of more manageable file types. This will save you the hassle of running into exporting errors later. Would you want to eat an apple without chewing it first? Prelude “chews” the clips before they seriously mess up your editing timeline. But what clips to chew? It’s common knowledge that transcoding large video files can take hours, days, even years to complete. Adobe offers several solutions to this. 

Solution number 1:
Clear your schedule for the week and ingest every damn clip

Solution number 2:
Clear an hour of your schedule and ingest all of the clips you know, or think that you may use in your final edit. 

Solution number 3:
Adobe allows you to pre-select portions of clips to ingest. Technically, you could select all of the in and out points of each clip and only ingest those specific clip bits. I caution you against doing this, however, because not importing the entire clip makes it fairly difficult to change your mind about things like length when they’re exported into the editing timeline.

I’m not going to tell you which solution is the BEST one, but it’s 2. Solution 2 is most likely the one that you’re going to want to go with. Ingesting clips is as simple as clicking the checkbox on the lower right corner of the thumbnail, selecting the format you want said clip transcoded to, and proceeding to push the big Ingest button in the lower right corner of the Ingest Workspace. The formats that are understood by editing softwares best (Apple ProRes, DNxHD, CineForm etc.) all require you to create a custom transcoding preset within Prelude. Once complete, the Adobe Media Composer will pop up and ingesting ensues. 

Here’s a great video on how to create custom presets in Adobe Prelude:


(thanks Arturo)

Reviewing footage and transcoding files into entirely different formats is not the only things that the ingest page is good for. Prelude is designed so that you can provide a link to the media (for tagging, and searching purposes) and you can copy media/ save your work to an unlimited number of destinations. That means you can save it to ALL of your hard drives. At this point I’m sure that you feel quite overwhelmed with the number of dreams Prelude is making come true for you. 




Now comes the 3rd step in our Prelude workflow— LOGGING

Logging is my favorite RILBE action because it involves the use of colorful markers. Each colored marker indicates something different when used on a clip so it’s very important that you become familiar with each marker’s use. Imagine if Van Gogh didn’t know what the blue marker did? 

“Starry Night you call it? By golly that could be a picture of anything Vanny old chap!” < This quote is fictitious in content as well as inaccurate in terms of culture, time-period, and vernacular. 



Prelude is no Crayola, but it offers six distinctly different types of markers as illustrated here:

While each color marker has its place, the most useful (in my opinion) is the blue “sub clip” marker. You can create sub clips, also known as clips within clips, by selecting in and out points with the blue marker. The sub clips will then be saved and marked (Command+S) when you end up importing the re-furbished footage into Premiere. 

See, even Vincent Van Gogh likes blue best.













Which brings us to the 4th letter in the RILBE Prelude workflow acronym— Building a Rough Cut. 

This step of the Prelude is optional especially if you’re giving the job to production assistants rather than your editor. However, you can create a rough cut by double clicking the rough-cut icon and opening the rough-cut workspace. In a circumstance where the editor is not the person working in Prelude, the stand-in may take on the responsibility of assembling the good takes in one place so the editor wastes less time reviewing each and every take. If you do decide to make a rough-cut in Prelude, be sure to select File > Save before going on to the very last step of RILBE.

EXPORTING:

One of Prelude’s greatest attributes is it’s ability to transfer files to Premiere Pro unbelievably quickly. By selecting, File > Send to Premiere Pro, a  new timeline will appear in Premiere and your clips will be transferred almost instantaneously. (This knowledge makes the transcoding process much more bearable to sit through.)





So that’s the end of this Prelude. Don’t you worry, there will be much, much more to come. Until then, Really I Love Bread Eating. Cheers!

Friday, October 18, 2013

Adobe Kuler & pCAM Film + Digital Calculator Cinematic Applications

       This week for my post I have found a neat free application called Adobe Kuler which allows the individual to use their iPhone to capture color combinations and ultimately allow you to create a color series from the data. As I am currently working as the art director for my small production team on our short student film this nifty application can make choosing locations and set design color palates more organized and precise.

Here is some screen shots of what the application looks like and some of it capabilities...
                                 
                             

     The second application I'd like to mention in this post is an iTunes application called pCAM Film + Digital Calculator. This application is $29.99 and was developed by a Camera Assistant who understand the time sensitive calculations done on the set. This would be a great application during production to get the exact shots you have planned prior to the shoot, additionally the app has features such as gauging depth of field, relative size, field of view, focal length match and many more.

Here is some of the iPhone screen shots of this app...