It only took one day back from break and I am feeling just as stressed as the week before we shot our film, if not more. So I thought I'd blog twice this week, to take care of next week's now, because next week I will be editing audio LITERALLY ALL WEEK. (Help me).
I feel an array of emotions now when I walk into Fiction Field. I'm happy. I'm angry. I want to cry. I want to go home. I used to be so eager to make videos, but now thinking about producing a project just gives me a headache. Thinking about all the planning, arguing, coordinating, failing, changing, adjusting--it makes me very, very anxious.
I sometimes regret taking Fiction Field 2, not because I didn't learn (I learned A LOT) but because it's caused me so much stress this semester that I reached out to CAPS to seek help. I've been having problems because many components of this project are out of my control. We couldn't shoot at an earlier date because of scheduling conflicts. I can't get the picture lock of the film done because I'm not editing. I can't score the film. I have to rely on many other people for this. And I know that's part of life.
I don't believe I have enough time to edit the sound for this project. I will get it done, but I don't think it will be the best it can possibly be. Typing that physically hurts me.
I wanted this project to be something that I would be extremely proud of. I wanted people to see it and say "Wow, Sam was a part of that? That was really good." But now I'm afraid people will hear it and see my name in the credits and think, "That girl had no idea what she was doing." It is partially true that I don't have any idea what I'm doing. In this class and in life. I'm trying to do my best.
I just want to enjoy what I do and right now I'm not enjoying it at all. Next semester I plan on taking a step back from many extracurriculars and trying to work in smaller groups. I also plan to focus more on my mental and physical health. If you read this blog, please don't bring it up to me in class. It's sort of an automatic response now for me to start crying when I remember how stressed I am.
Thank you.
Showing posts with label group dynamic. Show all posts
Showing posts with label group dynamic. Show all posts
Monday, November 30, 2015
Friday, November 1, 2013
Video Production Teams: Group Dynamics
Video production crews are either successful, or they're not. They'll either produce a beautiful piece of collaborative work, or they won't. Surprisingly, the success of any given crew has little to do with how talented the individual members are. Instead, how the structure of the crew often proves to be the ultimate deciding factor when it comes to efficiency.
The Art Director is most certainly a Plant:
We as Americans have certain values instilled in us from an early age. Values like equality, individualism, and pride (just to name a few). Unfortunately, these values happen to be the key ingredients in creating a sloppy, unmotivated team. For example, according to J. Richard Hackman in his book, Theory and Research on Small Groups, democracy only leads to role confusion and unnecessary stress.
Moreover, crews that possess a singular, unapologetic manager usually triumph. Here's the difference: Crews that value equality lack an executive figure with the final, determining say. Instead of choosing a direction and running with it, they are forced to waste time debating with one another until a consensus is reached. Furthermore, unsatisfiable debate leads to more internal conflicts within the group.
"When direction is absent or unclear, members may wallow in uncertainty about what they should be doing and may even have difficulty generating the motivation to do much of anything" Hackman (251).
In video production crews, it is the director's job to act as the authoritative figure. A good director tells each crew member exactly what he expects of him/her. This direction not only eliminates the time wasted on designating jobs, but also helps prevent blame from being tossed about unprofessionally. If the audio fails to record, the audio guy is fired. Furthermore, with clear direction, members of the team can focus on completing their job the best they can, without having to worry about whether or not they need to be helping with the something else.
Another part of how a crew is structured has to do with the composition of personalities. According to Dr. Meredith Belbin, the perfect small group should be composed of nine key roles.
Here's a video that not only explains all 9 of Belbin's team roles, but also happens to be the greatest thing I've seen in a while:
Here's a video that not only explains all 9 of Belbin's team roles, but also happens to be the greatest thing I've seen in a while:
Although I doubt Belbin specifically had video production crews in mind, I found it surprisingly easy to assign certain roles to production positions.
For instance:
The producer should be an Implementer:
It's the producer's job to make sure that the project stays within budget throughout production and post-production. A good producer not only makes good films, but makes money for the investors. They must be practical, reliable, efficient, and organized.
It's the producer's job to make sure that the project stays within budget throughout production and post-production. A good producer not only makes good films, but makes money for the investors. They must be practical, reliable, efficient, and organized.
The director should be a Coordinator:
To succeed as a director requires a persistence of vision and the ability to collaborate with an extensive team to bring that vision to life. They must be confident and respected as well as able to delegate tasks clearly and efficiently.
To succeed as a director requires a persistence of vision and the ability to collaborate with an extensive team to bring that vision to life. They must be confident and respected as well as able to delegate tasks clearly and efficiently.
A great editor would be a Completer Finisher:
Editors spend their days (and some late nights) in front of a console of computer monitors, shaving seconds off of shots and painstakingly editing audio. Editors that aren't perfectionists don't win awards.
Editors spend their days (and some late nights) in front of a console of computer monitors, shaving seconds off of shots and painstakingly editing audio. Editors that aren't perfectionists don't win awards.
The Art Director is most certainly a Plant:
Art directors have to be both effective managers and creative artists, bringing a fictional world to life within the constraints of the film's budget.
The Director of Photography (DP) is most likely a Monitor Evaluator:
The DP is responsible for choosing the camera, lenses, booms and other equipment necessary to get the shot. They must possess a mastery of technology and technique of camerawork. On top of that, the DP must have the ability to see all of the potential shots and discern which of the possibilities would best translate the director's vision.
Of course these roles aren't set in stone. No one crew position requires a certain team role. The main point I extract from Belbin's theory is that diversity is one more contributor to the structure of an efficient group. Through extensive research on the subject I can now lay out to you the three main attributes of a successful group.
A Common Goal + A Strong Leader + Diverse Players = A Winning Team
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