Sunday, December 15, 2013
On To The Next One
I have always been one to learn from my mistakes and Arturo will definitely make sure you know if you have made a mistake. While during class you are stressing out, waiting for him to call out the next error that will increase the number butterflies flapping in your stomach, afterwards you realize "hey, that was really stupid of me but, I will never make that mistake again, and I'm a better filmmaker because of it."
My editing skills have had the most progression out of all my skills, after major critiques from lots of people I have really started to settle into my editing niche. I just started editing the Fall Semester of my Freshmen year and I have really found a love for it. Actually compiling the story that you captured is a very rewarding experience. I also believe being a good editor will help me down the road with directing films because thinking about post during production is better then fixing something in post.
As a director I really wished I had been more forward with the actors then I had been. I believe this would have solved some problems with not liking the delivery of certain lines, and ending up with a take that was acceptable but not the most desired take. I let the actors interpret their character too much rather then really breakdown the character individually with them.
I look forward to continuing in this amazing industry. The key is just to keep shooting and I believe if I do this I will really find my style of cinematography. I loved being on set, and I loved hearing all of Arturos crazy stories, and ingenious methods of problem solving. This was my favorite class and I learned so much as well as got an awesome starter film for my demo reel.
Thursday, October 3, 2013
Vice Media
Monday, December 3, 2012
Who you calling a Rat Bastard?
Sunday was a GREAT production day. In all of 9 hours we were able to shoot our final project. Though the day was long, the crew and cast made the day run a lot smoother then I thought it would. I was very impressed on how organized and detail oriented we were as a team during the production. I've been on productions where everything is just all over the place and we would waste a lot of time trying to figure things out when things should have been figured out already. This past Sunday, the crew showed up an hour before the cast. We set everything up and went over shots before the cast even came, this way when the cast did come, we were able to jump right into recording. We ended our production 45 minutes before the scheduled end time. Impressive right? Yea I know, I know. I just want to give a big thank you to the crew for holding everything down, from the script writing, to directing on set, to making sure we had all the audio covered. A very organized team made for a successful day of shooting and i'm happy we're done. BOOM!
Monday, November 5, 2012
New Project
Friday, October 5, 2012
One Shot Reflection
The pre-production process, however, proved to be much more stressful than I had initially anticipated. My idea sort of 'came to me' in a brainstorming process, somewhat out of nowhere. I knew it was a bit ambitious, but for once I wanted to go outside of my comfort zone in a production class and really try something I'd never done before. I went through about 3 trials of making the sugar glass that essentially failed. The first one didn't harden at all. The second ended up looking alright (but ended up failing...I'll get to that). Then, the night before shooting, my talent suggested I try doing it again just in case. So I did, and it again came out decent.
At the time of the shoot, I first decided to use the last piece of sugar glass because I thought it looked the worst. The shoot went great and the photography looked amazing. As I went to remove the first piece I made from the pan, it broke right in front of me. So I had to go with what I had. It ended up looking really great and I was able to do some cool stuff in post. I think I'm gonna try my hand at directing the next opportunity that arises.
Tuesday, August 30, 2011
How To Do It
Welcome everyone!. The following project structure is intended to provide you with a methodology to be both specific and help you track the progress and meet your milestones. Since individual projects vary widely some points might not apply. However, you can use it as a roadmap to define/clarify your deliverables and go back to it frequently and methodically.
It has four distinct phases:
DISCOVERY
This phase helps you understand the big picture and the opportunity to achieve the main goals of your project; to take an idea from conception to completion in the most effective manner.
Brainstorming, sketch models, scenarios, analysis and feasibility assessments.
Define the requirements, scope, timeline, budget (your time and resources) and benchmarks for the project.
Requirements of Analysis:
- Prioritize and validate requirements based on quality(1) and strategic factors
- Determine success criteria and metrics
- Define a preliminary list of production requirements.
Synthesis:
- Produce a final script with the discovery result.
- Develop a high-level implementation plan. (storyboard)
- Present a timeline and a budget estimate.
DESIGN
During this phase, create the look and feel of the solution (style). Develop the story requirements, the creative components, the technical design and infrastructure that supports the project.
Creative Design:
- Storyline and character creation
- Script
- Storyboard
- Art Direction
- Audio Design
- Production Design
Technical Design:
- Equipment requirements
- Set/backgrounds/location/plates
- Lighting diagrams
- Special efx design
- Models, costumes and makeup
PRE-PRODUCTION
Develop and integrate all the creative, technical and information components.
Creative Production:
- Location Scouting
- Casting
- Rehearsals
- Graphics, 3D video/audio production needs
- Technical integration
Technical Production:
- Set design
- Lighting
- Cinematography
- Sound
- System testing
- Problem resolution
Demonstrate the solution after all final specifications and testing results.
Live environment:
- Projection
- Audience Test performance and feedback
- Implement promotion/communication strategies
Showtime!
That's all folks!
1-Quality: the true nature of things, the peculiar and essential character
All Illustrations custom made by Rich Powell







