Monday, October 13, 2014
Director of Photography-ing(?) FOR DUMMIES
Friday, October 10, 2014
How To Make The Perfect Sundance Film
That's right, by the time you finish reading this article you will be ready to dominate the Sundance scene.
Okay, not exactly. But Ted Hope (CEO of Fandor and author of Hope for Film) has shared his advice on how he got his films into Sundance.... all twenty-three of them. Not only that, but his films have won the Grand Jury prizes three times. That's the big kahuna of prizes at Sundance.
He even understands our modern short attention span and broke down his advice into 10 easy to follow steps. For extra measure, I've added pictures to extend your attention.
1. The protagonist
2. The plot
3. Be bold
4. Be disciplined
5. Own your aesthetic
6. Engage bigger issues
7. Cast
8. Shock value
9. The right mix
10. Leave them wanting more
The following was an excerpt from Hope's new book, "Hope For Film: From the Frontline of the Independent Cinema Revolutions", also featured in a blog post on nofilmschool.com. I found this post particularly interesting and insightful, and hopefully you find it helpful too as you write your new Sundance film :)
Wednesday, October 17, 2012
Persona
Last week I watched Ingmar Bergman's 1966 film Persona for the first time. Its one of those films I'd heard about over and over again, and seen lots of references to in other films, but never actually watched it myself. I didn't really have any idea about what the plot was before going in, but after watching it I was really pleased with it. I tend to enjoy twisted, strange films that provoke thought and the urge to watch it a couple more times.
Here's the premise: Well-known theatre actress Elizabeth Vogler is in the middle of performing a play and suddenly finds that she is unable to speak, crippled with what we gather is an overwhelming anxiety or depression. She is sent to a facility and is looked after by Sister Alma, a nurse. The doctor decides it would be beneficial for Elizabeth and Alma to retreat to her seaside home to help Elizabeth recuperate faster. The two bond though Elizabeth still will not speak, while Alma uses her as a confidant of sorts, constantly talking to her and eventually confessing her innermost secrets. Elizabeth is physically healthy and able to speak, but still refuses while she voyeuristically "studies" Alma's character. Alma, soon in a weakened mental state, begins to assume the identity Elizabeth has cultivated for herself over her years of rising to fame as an actress. Alma basically becomes Elizabeth, helping Elizabeth cope by separating herself from the inner turmoil caused by her own existence.
Persona is minimally shot with many close ups, allowing the viewer to "get into the minds" of the characters. Its very cerebral, and provokes a lot of thought in order to piece it together, while also being pretty creepy. After watching I was able to see the connection between this film and one of my all time favorites, David Lynch's Mulholland Drive, which is said to be heavily influenced by Persona. Both Persona and Mulholland Drive feature main characters that are actors who meld identities with other characters. The concept of fluid identities is really fascinating, and also prompted me to think about where a person's identity lies in the profession of acting. I think that it must be hard for an actor to separate himself from the identity of a character he is playing, or truly know who he is as a person.
I really enjoyed this film, though I'm not sure I've fully grasped Persona in one viewing. I'm eager to watch it a few more times as well as check out more of Bergman's work.
Friday, October 5, 2012
One Shot Reflection
The pre-production process, however, proved to be much more stressful than I had initially anticipated. My idea sort of 'came to me' in a brainstorming process, somewhat out of nowhere. I knew it was a bit ambitious, but for once I wanted to go outside of my comfort zone in a production class and really try something I'd never done before. I went through about 3 trials of making the sugar glass that essentially failed. The first one didn't harden at all. The second ended up looking alright (but ended up failing...I'll get to that). Then, the night before shooting, my talent suggested I try doing it again just in case. So I did, and it again came out decent.
At the time of the shoot, I first decided to use the last piece of sugar glass because I thought it looked the worst. The shoot went great and the photography looked amazing. As I went to remove the first piece I made from the pan, it broke right in front of me. So I had to go with what I had. It ended up looking really great and I was able to do some cool stuff in post. I think I'm gonna try my hand at directing the next opportunity that arises.
Thursday, October 4, 2012
The "Last Kiss" Photo
Gelber was pleased and ended up entering it into a contest called "Project Imaginat10n," a collaboration between Canon and Ron Howard. The contest called for people to send in their photographs with the potential of one being turned into a film. Gelber's shot ended up winning. However, the judges gave Gelber only a few days to get all the release forms signed, leading Gelber on a wild goose hunt, since he had no idea who any of these people were or where to find them.
Gelber called the police station and tracked down the cops pretty easily, who had no problem signing the forms. The hard part came when trying to find the couple in the photo. Gelber ended up turning to his Facebook friends, who put him in contact with a popular photography blogger who ended up putting Gelber's photograph on his blog, asking if anyone knew where to find the couple. A few hours later (pretty much up until the last minute of the deadline) the woman in the photo contacted Gelber, telling him that she and her boyfriend (who were arrested for graffiti) would be happy to sign the release and help him win the contest.
Mo Gelber faced another problem when it came to working out the details of the contract with Canon with his photo subjects. The problem was that the release states that for the rest of their lives, only Canon or the contest representatives could photograph them. Long story short, Canon and the couple's lawyers tried to negotiate the terms of the release but were unable to reach an agreement and Gelber's shot was disqualified. However, a positive to come out of this story is that now Gelber's photography has gained much more media attention.
I think this story is quite interesting because it highlights all of the legal stuff involved in making films that we often forget about. Unfortunately, it is a necessary part of the filmmaking process and could potentially force the artist to compromise the project. Of course, Gelber's situation is a bit more difficult because everything was being done through the Canon company, but these kinds of issues are still things that filmmakers commonly face.
Read the full interview with Mo Gelber here: http://good.is/posts/how-this-last-kiss-photo-sparked-a-facebook-manhunt/
Thursday, September 13, 2012
One Shot Music Videos
I had to question why an musician would choose to debut their own piece of art through the form of a one shot music video. They seemed, by nature, to be much more difficult than being able to utilize different cuts to get the message across to the audience. Later, I realized that there are actually many benefits of the one shot music video.
One benefit is that it has the potential to be cheaper and easier to make while still being engaging. Bob Dylan famously did this through his music video for "Subterranean Homesick Blues," in which he stands in an alley way and holds up signs for each of his lyrics as his song plays. Though it is pretty simple, the video is actually very interesting to watch, and forces the audience to think about the lyrics and meaning of the song. Watch it here:
http://www.contactmusic.com/video/bob-dylan-subterranean-homesick-blues
Another case for the one shot music video is that it allows quite the opposite- an extravagant display of lighting, effects, and action, all planned out until the last second, as with LCD Soundsystem's "All My Friends"
Friday, August 31, 2012
6 word story and other such wonderful topics
My six word story is:
"The King wept with his people."
This reminded me of the scene in The King's Speech. In the scene I speak of, the queen comforts the king as he weeps. It's a scene where the audience begins to feel a mutual feeling of the weight of the world and a man in complete frustration and nerves. Almost a feeling of release. I wish I could find the particular scene on YouTube, however even if I did it probably wouldn't do it justice. It's a great film and it's a must see, for sure. I have personally made a list of my favorite films from the past three years (that I've seen). The King's Speech came in at number twelve out of my (currently) 119 films.
I found a little clip of the film in this montage of the story line on YouTube.
-Lucy Lynne' Hall
Sunday, August 26, 2012
WELCOME!
Welcome everyone!. The following project structure is intended to provide you with a methodology to be both specific and help you track the progress and meet your milestones. Since individual projects vary widely some points might not apply. However, you can use it as a roadmap to define/clarify your goals and go back to it frequently and methodically.

- Produce a final script with the discovery result.
- Develop a production plan and a storyboard.
- Present a timeline and a budget estimate.
- Storyline and character creation
- Script
- Storyboard
- Art Direction
- Audio Design
- Production Design
- Equipment requirements
- Set/backgrounds/location/plates
- Lighting diagrams
- Special efx design
- Models, costumes and makeup
- Research, research, research!
- Location Scouting
- Set design
- Casting
- Graphics, 3D video/audio production needs
- Technical integration
- Lighting
- Rehearsals
- Systems testing
- Problem resolution
- Cinematography
- Sound
- Media Management
- Editing
- Sound Mixing
- Color Correction
- VFX
- Title Design
- Projection
- Audience Test performance and feedback
- Implement promotion/communication strategies
Showtime!
Tuesday, August 30, 2011
How To Do It
Welcome everyone!. The following project structure is intended to provide you with a methodology to be both specific and help you track the progress and meet your milestones. Since individual projects vary widely some points might not apply. However, you can use it as a roadmap to define/clarify your deliverables and go back to it frequently and methodically.
It has four distinct phases:
DISCOVERY
This phase helps you understand the big picture and the opportunity to achieve the main goals of your project; to take an idea from conception to completion in the most effective manner.
Brainstorming, sketch models, scenarios, analysis and feasibility assessments.
Define the requirements, scope, timeline, budget (your time and resources) and benchmarks for the project.
Requirements of Analysis:
- Prioritize and validate requirements based on quality(1) and strategic factors
- Determine success criteria and metrics
- Define a preliminary list of production requirements.
Synthesis:
- Produce a final script with the discovery result.
- Develop a high-level implementation plan. (storyboard)
- Present a timeline and a budget estimate.
DESIGN
During this phase, create the look and feel of the solution (style). Develop the story requirements, the creative components, the technical design and infrastructure that supports the project.
Creative Design:
- Storyline and character creation
- Script
- Storyboard
- Art Direction
- Audio Design
- Production Design
Technical Design:
- Equipment requirements
- Set/backgrounds/location/plates
- Lighting diagrams
- Special efx design
- Models, costumes and makeup
PRE-PRODUCTION
Develop and integrate all the creative, technical and information components.
Creative Production:
- Location Scouting
- Casting
- Rehearsals
- Graphics, 3D video/audio production needs
- Technical integration
Technical Production:
- Set design
- Lighting
- Cinematography
- Sound
- System testing
- Problem resolution
Demonstrate the solution after all final specifications and testing results.
Live environment:
- Projection
- Audience Test performance and feedback
- Implement promotion/communication strategies
Showtime!
That's all folks!
1-Quality: the true nature of things, the peculiar and essential character
All Illustrations custom made by Rich Powell










